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1. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
Dewie Cheecham wrote: CCP denies it, and CCP fanboys deny it. But it is one of the elephants in the room, and a big one to boot. It is Pay to Win It is in DUST. It can not be denied. Even Proto guns for tanks have been released with an A...
- by Remeus Reinheart - at 2012.08.18 01:44:00
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2. Feedback on Business model - in Feedback/Requests [original thread]
RoBoJerk wrote: Remeus Reinheart wrote: Pay to win is wrong. Hippie. This is part of the EVE universe, it's all about unfair advantages. Again with the trolling. If you're not going to be constructive don't bother, seriously. Also,...
- by Remeus Reinheart - at 2012.07.06 17:03:00
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3. You should be rewarded for these things - in Feedback/Requests [original thread]
Fuma Centuri wrote: -Piloting a dropship whose crew kills the enemy/blows up a vehicle Right now a pilot only gets kill score if they ram a person with the whole ship. Actually this is not true. If you are the pilot you get a "vehicle kill...
- by Remeus Reinheart - at 2012.07.06 16:46:00
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4. Request: Remove Militia Vehicles - in Feedback/Requests [original thread]
From what I can tell militia vehicles are considerably more fragile than a properly fitted purchased vehicle. Also lets not forget that these may just be in here for beta purposes. Even if they are not because there is no skill S checks on the mat...
- by Remeus Reinheart - at 2012.07.05 21:33:00
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5. [Feedback]Dropships on the towers have become the new swarm launcher - in Feedback/Requests [original thread]
Obviously you haven't run in to the situation where all the spawns bar the 2 base ones have been destroyed and 2 dropships have been parked on the roof picking people off when they spawn. On the current map it's fairly easy to do versus defenders ...
- by Remeus Reinheart - at 2012.07.05 21:14:00
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6. Feedback on Business model - in Feedback/Requests [original thread]
Renzo Kuken wrote: Remeus Reinheart wrote: first and foremost - get rid of the pay to win. Items that give an obvious advantage. Pay to win is wrong. Make AUR items cosmetically different only. Also the only repair module for vehicles seems ...
- by Remeus Reinheart - at 2012.07.05 21:06:00
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7. You should be rewarded for these things - in Feedback/Requests [original thread]
I agree with the majority of these points. Logistics need better ways of gaining exp as more often than not a good logistics pilot does a lot for the battle and are sacrificing their SP gain to do so. As for the crashing with soldiers on board bei...
- by Remeus Reinheart - at 2012.07.05 20:37:00
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8. Major Imbalance. (Yes this is a Vehicle thread but read before posting) - in Feedback/Requests [original thread]
I don't know what you guys are talking about. 2 volleys from a swarm launchers will take out a dropship. They're also almost impossible to avoid because they track the target. If anything vehicles don't have enough EHP. As for tanks, tanks are for...
- by Remeus Reinheart - at 2012.07.05 20:31:00
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9. [Feedback]Dropships on the towers have become the new swarm launcher - in Feedback/Requests [original thread]
As far as I am concerned this is a valid tactic and in fact is less game breaking than people parking them on the low level buioldings near default spawn points because you can easily corner the other team in like that. I've been on both sides of ...
- by Remeus Reinheart - at 2012.07.05 20:22:00
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10. Feedback on Business model - in Feedback/Requests [original thread]
first and foremost - get rid of the pay to win. Items that give an obvious advantage. Pay to win is wrong. Make AUR items cosmetically different only. Also the only repair module for vehicles seems to be AUR only. I hope that's just for the beta. ...
- by Remeus Reinheart - at 2012.07.01 14:17:00
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